16 May 2011 – WebGL enables three-dimensional objects to be easily drawn inside a web-browser. Although the technology is still in its infancy, it is set to disrupt the CAD industry. In this post I explain what webGL is and why it is important.
7 May 2011 – An advanced tutorial for squeezing performance out of a Grasshopper model with threading – which doubles as an explanation for why CAD isn't getting any faster on most multi-core machines.
4 April 2011 – A paper presented at CAADRIA 2011 by Daniel Davis, Jane Burry, and Mark Burry. In this paper we investigate the implications of changing the programming paradigm in a parametric model to logic programming. A qualitative account is given of using dataflow programming and logic programming to generate a portion of the Sagrada Família church.
1 April 2011 – Paper presented at CAADRIA 2011 by Daniel Davis, Flora Salim, and Jane Burry. In this paper we consider the challenges involved in teaching architecture students to program and design electronics whilst maintaining a focus on the design potentials of responsive architecture.