Essays tagged ‘By Daniel’

2024

Redefining workspaces: the rise of the desk-less office (Hassell).

2023

Great Adaptations: 2023 Workplace Futures Survey (Hassell). From Office to Oasis: How landlords and developers can transform workplaces with green spaces (Hassell). The Three-Day-a-Week Office: A strategy for the new era of hybrid working (Hassell).

2022

The Magnetic Workplace: 2022 Workplace Futures Survey (Hassell). Better Design Decisions: Architecture and data (Architect Australia). The Elastic Office Building (Hassell).

2021

The Architecture of Social Media (Architect Magazine). CAD’s Boring Future and Why it’s Exciting (Blog). The headlines say people want to work 2-3 days from home… Are they right? (Hassell). Katerra’s $2 Billion Legacy (Architect Magazine). Five Models for the Post-Pandemic Workplace (Harvard Business Review). Why You’ll Probably Return to the Office – Even if You Don’t Want to (Blog).

2020

Modular Architecture is Back. Is it Better? (Architect Magazine). Architects Versus Autodesk (Architect Magazine). Generative Design is Doomed to Fail (Blog).

2019

What ‘The Future of The Professions’ Reveals About the Future of Architecture (Blog). Can Algorithms Design Buildings? (Architect Magazine). Here Come Big Tech and the Venture Capitalists (Architect Magazine). How Coworking Spaces Affect Employees’ Professional Identities (Harvard Business Review). Vertically Integrated Research: An unusual business model (AD).

2018

Augmented space planning: Using procedural generation to automate desk layouts (Blog).

2017

Applying Machine Learning to Building Design (Blog).

2016

Evaluating Buildings with Computation and Machine Learning (Blog). SmartGeometry in Sweden and in Space (Architect Magazine). Spatial Analytics: New Ways of Understanding Architecture at WeWork R&D (WeWork).

2015

Modelling Practice (Design Modelling Symposium). The Underrated Success of Stevens (Architect Magazine). The Next Generation of Computational Design (Architect Magazine). Why Architects Can’t Be Automated (Architect Magazine). The Growing Importance of Research in Practice (Architect Magazine).

2014

What’s Next for Autodesk is What’s Next for Architects (Architect Magazine). Where Gender Inequity Persists in Architecture: The Technology Sector (Architect Magazine). Quantitatively Analysing Parametric Models (Blog). How to Draw a Hyperboloid (Blog). Smartgeometry: Drones, Games, and Mathematics are What’s Next in Urban Design (Architect Magazine). Paradigm Shifted: New Zealand (Blog). What’s Past and What’s Next in Architecture at the Venice Biennale (Architect Magazine). Architects are More Productive Than Statistics Indicate (Architect Magazine). Designing Architecture Like We Design Software (ENR). Find Yourself and Get Ahead of Technology (Architect Magazine).

2013

Big Data (AEC Mag). @CASE_inc (Blog). The Future of Architectural Discourse (Blog). PhD Thesis – Modelled on Software Engineering: Flexible Parametric Models in the Practice of Architecture (RMIT University). Chapter 1 – Introduction (Blog). Chapter 2 – The Challenges of Parametric Modelling (Blog). Chapter 3 – The Design of Software Engineering (Blog). Chapter 4 – Measuring Flexibility (Blog). Chapter 5 – Logic Programming (Blog). Chapter 6 – Structured Programming (Blog). Chapter 7 – Interactive Programming (Blog). Chapter 8 – Discussion: Beyond Toolmaking (Blog). Chapter 9 – Conclusion (Blog). Parametric Typography (Blog). A History of Parametric (Blog). FabPod (Blog). What’s in a name? (Blog). Design Ecosystems: Customising the Architectural Design Environment with Software Plug-ins (AD).

2012

HTML5 & WebGL – one year on (Blog). Interview with a supernode – Andrea Graziano (Blog). Yeti: Designing geometric tools with interactive programming. (Blog). CASE inc. on putting computation to work (Blog). Responsive architect: Chin Koi Khoo (Blog). Digital Culture in Architecture (Blog).

2011

Of the year – 2011 (Blog). Parametric modelling is hard (Blog). CAD’s uneasy relationship with tablets (Blog). Understanding Visual Scripts: Improving collaboration through modular programming (Blog). Scripting cultures – Mark Burry (Blog). The MacLeamy curve (Blog). Modelling Hyperboloid Sound Scattering: The Challenge of Simulating, Fabricating and Measuring (Blog). Datamining Grasshopper (Blog). Patenting Geometry (Blog). Yeti – 0.2 (Blog). Scripting Cultures (Blog). CAAD Futures 2011 (Blog). Untangling Parametric Schemata: Enhancing Collaboration Through Modular Programming (Blog). DesignScript – Autodesk (Blog). Yeti – public release (Blog). HTML5 & WebGL (Blog). Yeti (Blog). Threading Grasshopper (Blog). Inside Smart Geometry (Blog). Live Programming in Rhino (Blog). Smart Geometry 2011 (Blog). The Flexibility of Logic Programming: Parametrically Regenerating the Sagrada Família (Blog). Designing Responsive Architecture: Mediating Analogue and Digital Modelling in Studio (Blog). Copenhagen 2.0 (Blog). Dermoid (Blog). Responsive Acoustic Surfaces (Blog). A computer scientists dream system for designing houses (Blog). Lars Spuybroek (Blog). Smart Geometry (Blog).

2010

Of the year (Blog). Schumacher on Schumacher (Blog). The New Mathematics of Architecture (Blog). The logic of architecture (Blog). The New Mathematics of Architecture (Blog). New tools: DraftSight to Evolute (Blog). Patrik Schumacher – Parametricism (Blog). Elements of parametric design – Woodbury (Blog). I suck at parametric design (Blog). Untangling Grasshopper – Part 2: Optimisation (Blog). Untangling Grasshopper – Part 1: Design patterns (Blog). Trending topics (Blog). Swarming /& dynamic relaxation on a surface (Blog). Optimisation in the 1960s and 2010 (Blog). Graph visualisation in processing (Blog). A stalkers guide to Neil Leach (Blog). DeLanda & Leach (Blog). Easter eggs (Blog). Do relationships matter? (Blog). What the GUI cost architecture (Blog). Voussoir Cloud (Blog). Parametric Software review (Blog). Manuel Delanda (Blog).

2009

CAD 50 years ago (Blog). A-periodic tiling in architecture (Blog). Graphemes by Sawapan (Blog). Genetic Staircase by Caliper Studio (Blog). ArchiKludge (Blog). Evolving Digital Morphogenesis by Means of Biology and Computer Science (Blog). Three essential books (Blog).